The War-Torn Kingdom
Author: Jamie Thomson, Dave Morris
Set out on a journey of fabulous adventure in lands beyond the limit of your imagination. Choose for yourself what role to play, where to venture, and what rewards to seek. In THE WAR-TORN KINGDOM, revolution rages in Sokara. You can join forces with the king to restore his throne - or look for profit in the pay of the dictator, Grieve Marlock. Use fighting skills or sorcery, bribery or skulduggery to survive the assassins in the city backstreets. Descend to the sewers of Yellowport to defeat the vile rat-king, Skabb. Retrieve the golden net of the gods from the Repulsive Ones deep beneath the sea - and use the rewards of your victories to travel beyond the boundaries of the known world in the world's first open world gamebook saga. Your journeys will bring you foes and friends, danger and triumph, fortune and fame - and more adventures than you ever dreamed of. Role-playing as you've never known it before - in the amazing world of the FABLED LANDS.
A choose-your-own-adventure style gamebook that gives the reader a choice of different quests and adventures. The book is open-ended and provides an almost unlimited number of plot lines. You can be a warrior, explorer, priest, wizard, thief or bard. The books in the series are inter-connected, allowing you to travel all across the Fabled Lands.
Author: Jamie Thomson, Dave Morris
Publisher: Fabled Lands Llp
Set out on a journey of unlimited adventure FABLED LANDS is an epic interactive gamebook series with the scope of a massively multiplayer game world. You can choose to be an explorer, merchant, priest, scholar or soldier of fortune. You can buy a ship or a townhouse, join a temple, undertake desperate adventures in the wilderness or embroil yourself in court intrigues and the sudden violence of city backstreets. You can undertake missions that will earn you allies and enemies, or you can remain a free agent. With thousands of numbered sections to explore, the choices are all yours. At the Court of Hidden Faces, no one is who they seem. The sinister lords of the Uttakin go masked to hide their treachery. The secret police of the god Ebron kill those who flout their fanatical codes. In this tyrannical realm of betrayal and assassination, life is cheap. But rich rewards await the adventurer courageous enough to penetrate this hostile land. Will you uncover the secrets of the High King's citadel, where no mortal has trod for ten generations? Or wrest the holy sword from the crypt of Kizil Irmak, the Harbinger of War? Or find the key that unlocks the greatest secret of all - the means to open the gate of Time and travel back into the past? Your fate is in your own hands. You choose your skills, your goals, where you will venture and what you will do. The only limit is your imagination. The choices are all yours. And success will give you the powers to venture ever deeper into the amazing role-playing world that is Fabled Lands.
A choose-your-own-adventure style gamebook that gives the reader a choice of different quests and adventures. The book is open-ended and provides an almost unlimited number of plot lines. You can be a warrior, explorer, priest, wizard, thief or bard. The books in the series are inter-connected, allowing you to travel all across the Fabled Lands. In this second volume of the series, you adventure in a land of faerie magic, folklore and bucolic whimsy.
The War-torn Kingdom
Author: Dave Morris, Jamie Thomson
Publisher: Trans-Atlantic Publications
Choose your role and play this fantasy game. B/W illus. 9-5 yrs.
Over the Blood-Dark Sea
Author: DAVE. THOMSON MORRIS (JAMIE.), Jamie Thomson
Publisher: Fabled Lands Publishing
Choose your destiny - who to be, where to go, and what to do - in the world's only open-world series of linked roleplaying gamebooks.
The Legion of Shadow
Author: Michael J. Ward
You have no memory of your past. With only a sword and a backpack to your name, you must discover your destiny in an unfamiliar world full of monsters and magic. As you guide your hero through this epic adventure, you will be choosing the danger that they face, the monsters that they fight and the treasures that they find. Every decision that you make will have an impact on the story - and, ultimately, the fate of your hero. With hundreds of special items to discover in each book, you can completely customise your hero. You can choose their weapons, their armour, their special abilities - even the boots on their feet and the cloak on their back! No two heroes will ever be alike, which means your hero will always be unique to you. Welcome to a new world. Welcome to Valeron. Welcome to DestinyQuest. PLEASE NOTE THAT ALTHOUGH THE EBOOK VERSION IS FULLY HYPERLINKED, YOU WILL STILL NEED DICE, PAPER AND A PENCIL TO PLAY!
Put yourself at the heart of the story... War is brewing between the kingdoms of Sidonia and Glorianne, a war waged for control of the territories of the New World. Galleons laden with gold ply the seas, and in their wake sail pirates and privateers eager for plunder. Adrift in an open boat, you make your desperate bid to escape from the sadistic Captain Skarvench. The odds are stacked against you. Even if thirst, hunger and storms don't kill you, there are still formidable dangers to overcome in crossing hundreds of miles of uncharted ocean to reach safe harbour. Yet you must make it. Because only you know Skarvench's latest and most wicked plan. You are determined to round up a crew, get yourself a ship, and set sail on a voyage of vengeance and justice. You are destined to face many perils: undead pirates, sea monsters, cursed ships, witches and ancient gods. And the greatest threat of all: the vision you have seen of your own death at the hands of your hated foe. * * * Critical IF books are interactive adventures with a difference. You can be a mutant with the power to warp reality. A buccaneer whose sword and pistol are a match for any foe. A daring rogue leaping between rooftops. A wizard who can command the elements. Be anyone you can imagine. Choose from almost five hundred different character types, each with their own unique skills. Strong stories, vivid settings and compelling characters make Critical IF the game-changers of the interactive fiction genre.
Author: Dave Morris, Jamie Thomson, Russ Nicholson, Kevin Jenkins
Publisher: Createspace Independent Pub
FABLED LANDS is an epic series of interactive books with the scope of a massively multiplayer game world. You can choose to be an explorer, merchant, priest, scholar or soldier of fortune. You can buy a ship or a townhouse, join a temple, undertake desperate adventures in the wilderness or embroil yourself in court intrigues and the sudden violence of city backstreets. You can undertake missions that will earn you allies and enemies, or you can remain a free agent. With thousands of quests and locations to explore, the choices are all yours. * * * SET OUT ON A JOURNEY OF FABULOUS ADVENTURE The Lords of the Rising Sun hold absolute power over the exotic kingdom of Akatsurai. But proud warrior clans constantly seek to overthrow them. In the turmoil of war there are countless opportunities for a quick-witted adventurer. Will you spy for the Shogun? Will you pledge your life to the Sovereign as one of his chivalrous knights? Or just play one side against the other in your pursuit of riches and power? Track down the elusive, raven-winged Tengu to learn the secret arts of sorcery and swordplay. Defeat the vampires, skilled in martial arts, who guard the Lost Tomb of the Necromancer. Enter the dreadful cloisters of the Noboro Monastery, where you will fight the most dangerous opponent of all ? yourself ... A thousand quests await you and every decision is in your hands. Be whoever you choose, go anywhere you please, do anything you want ? the only limit is your imagination. The choices are unlimited, the adventures endless, in the fantastic role-playing world of the FABLED LANDS.
Author: Matt Kindt
Publisher: Boom! Studios
From The New York Times bestselling writer Matt Kindt (Mind MGMT) and Peter Panzerfaust artist Tyler Jenkins comes a rural mystery series chronicling the tragic lives of the Grass Kings, three brothers and rulers of a community living off the grid and outside of the law. Eldest brother Robert has been a broken man since the disappearance of his daughter, but when a young woman swims across the great lake dividing the Grass Kingdom from the nearby city of Cargill in search of a safe haven, he must decide if getting a chance at atonement is worth risking the entire Kingdom. Collecting the first six issues of the acclaimed series.
A choose-your-own-adventure style gamebook that gives the reader a choice of different quests and adventures. The book is open-ended and provides an almost unlimited number of plot lines. You can be a warrior, explorer, priest, wizard, thief or bard. The books in the series are inter-connected, allowing you to travel all across the Fabled Lands. In this volume you get to sail over the oceans, experiencing fantastic adventures to rival those of Odysseus, Jason and Sinbad.